Dev Updates 6/9

  • The aggro meter will now show again. If it doesn’t, right click on your target window to check the options.
  • Bard charm spells are being updated to use classic durations, to adjust the max charmable levels, and to make them a bit harder to resist (Enchanter charm is still the hardest to resist).
  • In an attempt to fix the glitched-Trakanon-aggro-from-pet problem in Sebilis, Trakanon will now ignore player aggro from outside his lair. Please let us know if this problem continues to occur.
  • Fixed a bug that prevented Dain Frostreaver IV from accepting several different quest hand-ins correctly, including the final hand-in for Coldain Ring #9.
  • Garadain Glacierbane will now accept the hand-in for Coldain Ring #8 at any time.
  • The Coldain Ring #8 quest event has been polished a little more.
  • Slow mitigation has been removed from all NPCs. It will be re-introduced with the PoP expansion, assuming I can verify that’s correct.
  • The Essence Lens quest is now available regardless of the status of Sleeper’s Tomb. On classic, this quest does not activate until after Kerafyrm is awakened.
  • I’ve reviewed player skill caps and decided not to change them at this time. The server is using modern caps, as opposed to true classic caps, but the difference is fairly mild. A few extra skill points is also a nice minor quality-of-life improvement as well.
  • Ghoulbane is now tradable in accordance with classic.
  • Tomes for Bard disciplines are available at all expected merchants.
  • Sir Hobble will now spawn correctly after speaking with Lenka Stoutheart for the Wurmslayer quest.
  • Boridain Glacierbane will now properly complete his escort event for Coldain Ring #2. He can now be healed and buffed by players.
  • Garadain will now correctly trigger Boridain to spawn when the escort event for Coldain Ring #2 is triggered.
  • Holgresh Elder Beads will drop again in Wakening Lands.
  • A malfunctioned Clockwork Merchant was recently discovered in Ak’anon. It has been fixed and returned to service selling low-level Enchanter spells.
  • Several post-POP NPCs have been removed from Siren’s Grotto, most of whom were for Epic 1.5 quests.
  • Bard discipline tomes will now be usable at the correct levels.
  • Resistant Discipline is now available to all hybrid and pure melee classes.
  • The default respawn time in Kael has been adjusted to match classic.
  • Respawn times in the Plane of Hate have been adjusted to match classic.
  • Respawn times in Nagafen’s Lair have been adjusted to match classic. In particular, giants will now respawn every 8 hours.
  • Respawn times in Solusek’s Eye have been adjusted to match classic.
  • The default respawn time in Howling Stones has been adjusted slightly to be closer to classic.
  • Katina Coster is a Master Jeweler who has setup shop in the Plane of Knowledge. She will trade high-end gems (diamonds, blue diamonds, and black sapphires) for crafted jewelry, including resist jewelry. This is intended to provide a replacement for player jewelcrafters until the server population increases, but at a premium.
  • The spell Call of Bones will no longer cause NPCs to appear as a skeleton.
  • Corbin Blackwell will now correctly complete the Coldain Ring #7 event.
  • All merchants who accept Outfitter Coins will remind you how to use the coins if you try and hand them any.
  • Most undead NPCs in Lower Guk, Plane of Fear, and Plane of Hate will no longer flee when low health, as intended.
  • Numerous spell icons have been fixed. Please don’t hesitate to report incorrect spell icons in #bug-reports – it helps finding them!
  • I’ve reviewed the respawn time on all raid encounter NPCs to verify that they are sane and roughly match classic timing. The default respawn time has also been fixed in several end-game zones. This is not intended to make respawn times perfect – please continue to report suspicious respawns. This is just a first pass to fix the stuff that is obviously wrong, like POH mobs respawning in 30m.
  • The spell Fungal Regrowth will now stack with Spirit of Wolf.
  • The random lesser minotaur hanging around near the entrance to Ak’anon has been taken back to his tunnels.
  • The frenzied ghoul and bloodthirsty ghouls in Lower Guk will no longer flee on low health.
  • Largo’s Absonant Binding will no longer overwrite Atol’s Spectral Shackles.
  • Grubmar Hartblak in The Overthere is now restocked with Shadowknight and Necromancer spells.
  • tradeskill containers in The Overthere are now sitting on the ground instead of floating in midair.
  • The Shadowknight spells Shroud of Death and Shroud of Undeath will now imbue the knight with a lifetap proc instead of a root proc.
  • The Shadowknight spell Drain Soul is now usable at level 60.
  • Tome of Fearless Discipline is once again usable by classes at the appropriate level.
  • Numerous spells and disciplines have been updated to be usable at the correct levels. I left in a few small out-of-era disciplines (e.g. Elbow Strike) since melees don’t get much love (at times) in classic EQ.
  • I’ve gone through all disciplines for each class and verified that all correct disciplines are available for the Velious era. Out-of-era skills and disciplines have been removed. All tomes are available on the merchants in the POK library.
  • the spell Death Peace is now usable by Necromancers at level 60.
  • NPCs in level-1 hunting areas will be a bit less social, reflecting classic behavior.
  • Thurgadin Quest armor pieces will now drop in the Kael arena a little more often. BPs are still more rare than other pieces.
  • Drelzna will rarely drop Journeyman’s Boots.
  • Vaniki and Vilefang have been tweaked to match classic difficulty.
  • Tome of Trueshot Discipline is once again usable by Rangers at level 55.
  • I have vetted all the “Tomes” currently in the game to verify that all expected disciplines are available to expected classes in an effort to avoid any further issues.
  • Thurgadin quest armor pieces for the wrist slot are no longer LORE.
  • Largo’s Absonant Binding has been fixed to snare the target correctly.
  • Turtle Skin now stacks with everything.
  • The spell Visions of Grandeur now matches the effects listed on the P99 wiki.
  • Jaled’Dar’s Shade will no longer aggro people randomly in nearby areas.
  • Plain DoTs (with no other effect) will now stack correctly on NPCs in combat. If you find a spell that you think should stack but doesn’t, don’t hesitate to report it in #bug-reports
  • The “Plate Cycle” in Kael (the Doldigun Steinwielder event for the Coldain Ring) now completes correctly. Confirmed that plate quest pieces drop appropriately.
  • Draught of Jiva will now use the correct resist check. Vengeance of Al’Kabor will now do the expected amount of damage.
  • Shroud of Pain will now aggro mobs correctly.
  • Dooming Darkness and Cascading Darkness have been updated so the snare effect scales correctly to the expected maximum effect.
  • You will now regenerate mana while standing.
  • The patcher has been updated with recent spell changes. Patch in order to make sure you get them!